Irrlicht Shield Effect: Member List

# CShieldManager Member List

This is the complete list of members for CShieldManager, including all inherited members.

addGlobalImpact(const scene::ISceneNode *node, core::vector3df &position, const f32 radius=1, const u32 duration=500, const video::SColorf color=video::SColorf(1, 1, 1, 1)) | CShieldManager |
addImpact(const scene::ISceneNode *node, const core::line3df ray, const f32 radius=1, const u32 duration=500, const video::SColorf color=video::SColorf(1, 1, 1, 1)) | CShieldManager |
addLocalImpact(const scene::ISceneNode *node, const core::vector3df position, const f32 radius=1, const u32 duration=500, const video::SColorf color=video::SColorf(1, 1, 1, 1)) | CShieldManager |
addShield(scene::ISceneNode *node) | CShieldManager |
CShieldManager(scene::ISceneManager *psmgr, irr::ITimer *ptimer) | CShieldManager |
drawAll() | CShieldManager |
OnSetConstants(video::IMaterialRendererServices *services, s32 userData) | CShieldManager | `[virtual]`
removeShield(scene::ISceneNode *node) | CShieldManager |
~CShieldManager() | CShieldManager |