This is a collection of different UDK Scribbles and mostly proof of concepts.

 

This is a fan made machinima. Over the last months I have been learning how to use UDK and made this realtime cinematic. The theme is of course my favorite LEGO® series (when they were still mystical heros and not just some machines). Although I worked alot on this project I have not done everything by far. Check the credits (on youtube) to see what I took from where. Aside from animating in UDK, most work went into modeling the LEGO® parts in Blender. But unlike the Slizer models, this time I imported parts from MLCad and remodeld them vertex by vertex to be low poly. This still took alot of time, but was way faster than measuring and modeling everything with real parts.

 

All 8 slizers, modeled and rendered in Blender 3D.

 

Various recordings from games that were created over the years. Most of them have never been finished or in any way published.

 

My work of 2010 and earlier.