This tutorial series covers Spline Actors in the Unreal Development Kit. After first giving an overview on how to use SplineActors in the Unreal Editor I will show how to create Custom Spline Actors and a Mover Actor that can traverse a spline curve. The later parts will cover LoftSplineActors which can be used to deform Meshes and we will extend our Mover to rotate accordingly to the orientation given by the LoftSplineActor.

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