Download Demo: http://freetimestudio.github.io/Adventure-Kit/

Features

  • Flexible Movement System
    The movement system of the kit includes everything a good adventure needs: Ledges, Ladders, Walls, Ceilings, Tight Spaces, Balancing Beams and Ziplines! All these movement zones can be configured to work with different types of characters and the underlying base classes allow for an easy implementation of custom behaviors.
  • Item and Inventory System
    Augment your character with an inventory that can hold items, weapons and equip them on the character. You can also use key items to open locks or combine them to craft something different!
  • Over 70 Animations
    Lots of movements, interactions and poses to bring your vision to life!
  • Weapons
    The kit's item system includes weapon functionality and has implementations for Pistol, Machine Gun, Minigun, Bow, Sword, Boomerang, Overheating Gun and Grappling Hook.
  • Game Templates
    The example content comes with seven templates that you can use to create your own projects from! The templates include starter levels for a variety of games such as Zelda, Darksiders, Outlast, Mirror's Edge, Splinter Cell and Point and Click Adventures!
  • Powerful Character Actions
    The action system allows characters to perform a variety of tasks. They can synch up animations of several characters, handle item equipment, interactions and combo attacks!
  • Wall Walking
    Create characters that move on the ceiling or around planetoids! Set a gravity direction and the character will orient itself accordingly.
  • Material Based Footsteps
    Utilize UE4's physical surface system to customize how character footsteps sound.
  • Full Source and GitHub access
    When you buy the the kit you will get access to the GitHub repository used to develop the kit. Get updates as soon as they are committed!
  • Platforms
    Windows, Mac, Linux*, (iOS, Android, HTML5)**
  • No C++ required*
    The plugin is written in C++ but everything you need is exposed to Blueprints, in fact all of the example content is created exclusively with Blueprints!


* You will still need a compiler setup in case you use Linux or want to build for mobile.

** Since the kit is a plugin for UE4 it should run on all engine supported platforms, however some post fx is not compatible with the HTML5 renderer. iOS and Android should work as well, however it is not tested nor have touch controls been implemented.

Additional Info

This software is a plugin for the Unreal Engine 4. It does not work as a stand alone and needs version 4.10 of the engine. Currently the mechanics only work in single player. Network support is planned but does not exist as of yet. The kit contains sample assets, some of which were created by third parties. It uses starter content from Epic Games as well as sound files. All included sounds are released under the Public Domain license.

Buy

Convinced that your project will benefit from the Adventure Kit? Buy it here:

Buy now

A cloak effect created by swapping and controlling MaterialInstances from code.

 

 

Not technically software, but it is an offspring of learning Unreal Engine 4. I did programm things with vehicles. Honest!