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/** * Adventure Kit Balance Spline Actor * * 2013 by FreetimeCoder * www.freetimestudio.net */ class AdvKitSplineActorBalance extends AdvKitSplineActor; /**the factor to multiply jittering with*/ var () float fBalanceDifficulty; DefaultProperties { Begin Object Name=Sprite Sprite=Texture2D'AdvKit_EditorAssets.Textures.T_Icon_BalanceSpline' End Object fBalanceDifficulty = 1; } |
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