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/** * Kismet sequence to toggle spline actor bridges that can be * configured in AdvKitSplineActor under the Bridge category * * 2013 by FreetimeCoder * www.freetimestudio.net */ class AdvKitSeqAct_ToggleBridge extends SequenceAction; /** * Called when this sequence is activated */ event Activated() { local bool bBridgeActive; local Object tmpObject; local AdvKitSplineActor tmpSplineActor; //make sure to set the correct state bBridgeActive = InputLinks[0].bHasImpulse && !InputLinks[1].bHasImpulse; //iterate through all the targets foreach Targets(tmpObject) { //only work with Spline Actors tmpSplineActor = AdvKitSplineActor(tmpObject); if(tmpSplineActor!=none) { //toggle bridge functionality tmpSplineActor.bBridgeActive = bBridgeActive; } } //finished ActivateOutputLink(0); } DefaultProperties { ObjName="Toggle Bridge Spline" ObjCategory="AdvKit" InputLinks.Empty(); InputLinks(0)=(LinkDesc="Activate") InputLinks(1)=(LinkDesc="Deactivate") //AdvKitSplineActor has no handler to call bCallHandler = false } |
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